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AI Insights · Timothy · April 2021

Top 5 Sports Games in Europe Q1 2021: Downloads & Engagement Insights

Discover the performance trends of the leading sports games in Europe for the first quarter of 2021. Sensor Tower provides a detailed analysis of downloads and user engagement for the top apps in the category.

Top 5 Sports Games in Europe Q1 2021: Downloads & Engagement Insights

In the first quarter of 2021, sports games continued to entertain and engage users across Europe. Sensor Tower's data offers a glimpse into how these apps performed on the unified platform. Here's a breakdown of the Top 5 Sports Games by downloads, revenue, and active users.

8 Ball Pool™ by Miniclip.com saw a steady performance, with weekly downloads starting at 400 thousand in late December and tapering to 300 thousand by the end of March. Revenue peaked at 600 thousand in late December, with a slight decline to 400 thousand by March. Weekly active users showed a slight decrease, from 4.5 million in late December to 4.2 million at the end of March.

For Soccer Super Star, which is published by Real Free Soccer, downloads started strong at 400 thousand and saw a significant increase to 600 thousand in the last week of March. Active users dipped from 1.7 million to 1.4 million in February, but rebounded impressively to 1.8 million by the end of March.

MASOMO LIMITED's Head Ball 2 - Soccer Game showed a decline in downloads from 400 thousand to 200 thousand over the quarter. Revenue also saw a decrease, starting at 200 thousand and ending at around 100 thousand. Weekly active users started at 2.9 million and experienced a slight increase to 2.5 million.

Another MASOMO LIMITED game, Basketball Arena - Sports Game, had its downloads fluctuate, with a peak at 500 thousand in early February before stabilizing at around 200 thousand by March. Revenue saw a peak at 60 thousand in early February but decreased to about 30 thousand by the end of March. Active users followed a similar trend, peaking at 1.1 million in early February and falling to 600 thousand by March.

Lastly, EA SPORTS FC™ Mobile Soccer from Electronic Arts started the quarter with downloads at 300 thousand and ended with a slight decrease to 200 thousand. Revenue showed more volatility, with a high of 1 million in late January, a dip to 400 thousand in mid-February, and leveling out at 500 thousand by March. Active users remained robust, starting at 5.4 million and ending the quarter at 5.1 million.

For more detailed insights and data on app performance, Sensor Tower's platform provides comprehensive analytics for market trends and user engagement.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021